Update v .4.3 : Auto Target
Input Chaos » Devlog
- Auto-target : A new unified and simplified mode for targeting opponents. Just move toward them, stop worrying about the Y button.
- More graphics settings :
- vSync. (recommended over a frame rate target)
- Target Frame Rate. (30, 60, 120)
- Application can run in Background. (useful for streaming)
- Full Screen / Windowed.
- Better slow motion timing. (reduced for jumps, increased for serious damages)
- Improved fx when teleporting in Meta world.
- Fixed : chained weapons sometime set as usable with broken chain.
- Fixed : weapons could spawn even with "none" match's setting.
- Fixed : press trap sometimes not killing when closed with player fully inside.
- Fixed : camera was positioning for fight between same team winners at end of round.
- Fixed : laser-sword motion-blur fx inconsistency.
- Fixed : broken match settings with team damage, traps, vibrations, AI-level... (from 4.2)
- Fixed : Detached limbs could sill trigger damages. (from 4.2)
- Fixed : broken laser bounds without sound or fx. (from 4.2)
- Fixed : weapons sometimes stuck in air at spawn. (from 4.2)
Files
inputchaos demo.zip 106 MB
Oct 08, 2023
inputchaos.zip 106 MB
Oct 08, 2023
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Input Chaos
A Twin-Stick neon fighter, where skills play with physics.
Status | Released |
Author | anthund |
Genre | Fighting, Action, Simulation |
Tags | Arcade, Local multiplayer, Low-poly, Multiplayer, Physics, Retro, Robots, stickman |
Languages | English, Spanish; Castilian, French, Japanese |
Accessibility | Interactive tutorial |
More posts
- Get your Steam key !Nov 05, 2023
- Update v .4.7 : New LanguagesNov 04, 2023
- Update v .4.6 : InstructionsNov 02, 2023
- Update v .4.5 : The pursuit of aestheticsOct 23, 2023
- Update v .4.4 : A little big updateOct 18, 2023
- Update v .4.2Sep 24, 2023
- Update v .4.1Sep 01, 2023
- Update v .4.0 : The New DynamicsAug 24, 2023
- Update v .3.8May 27, 2023
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